Archivist Into the Artverse logo
Archivist Into the Artverse™
Institutions • Education • Destinations • IFE • Public Edition
Institutional cultural worlds built with game technology

Heritage you can walk - for institutions, classrooms, destinations, and players.

A research-led cultural world reconstructed from paintings, letters, maps and archives - deployable by museums, universities, tourism boards, and travel platforms, and also released as a narrative exploration game for global audiences.

Institutions • EducationDestinations • IFEPublic edition
Built in Unreal Engine • VR-ready prototypes • Institutional demonstrations available
Institutional DeploymentResearch-led ReconstructionVR + Desktop
Scroll for institutional deployment modes, readiness, and team.
Built with
Pico logo
LEXRA logo
Sources

Paintings, letters, maps, archives and primary documents inform every build.

Reconstruction

Research-led worldbuilding that prioritizes historical and cultural accuracy.

Engagement

Immersive environments institutions can deploy - and the public can explore.

One world. Five doors.

Archivist is one evidence-bound reconstruction, deployed through several professional pathways - plus a public edition for players.

Culture & institutions
Museums, archives

Exhibition, on-site VR, and guided visitor journeys built around the reconstructed world.

Education
Universities, schools

Guided mode, lesson layers, and curriculum-aligned exploration for classrooms.

Destinations
Cities, tourism boards, DMOs

Pre-visit experiences, place branding, and a cultural district visitors can enter before they travel.

IFE & travel media
Airlines, lounges, travel platforms

Short, high-quality cultural segments produced from the same reconstructed world.

Public edition
Players

The same build, released as a narrative exploration game for global audiences.

For education

Place-based learning that students can walk through. We support guided tours, lesson overlays, and structured activities that align with institutional learning goals - without turning history into a lecture.

Guided Mode
Curated tours, educator pacing, chapter-based exploration.
Learning Layers
Primary sources, context cards, and interactive learning prompts.
Immersive education environment

Worlds in development

Cultural districts designed for institutional deployment and public exploration.

Character reconstruction - Arles (1888)

Meet Joseph Ginoux - rebuilt from paintings, not imagination.

A research-led character pipeline translating archival visual evidence into a walkable, explorable presence. Below: the primary paintings that governed the reconstruction, alongside an interactive 3D model.

Rotatable-Drag to rotate
Evidence-bound reconstruction
Rotatable-Drag to rotate
Tip: drag to rotate - scroll to zoom
Evidence-bound reconstruction: proportions and features constrained by documented primary visual sources.
Joseph Ginoux - in-engine capture
Reference paintings

Primary visual sources informing the character reconstruction.

Vincent van Gogh - Portrait of Joseph-Michel Ginoux
Vincent van Gogh - Portrait of Joseph-Michel Ginoux
Primary facial reference defining bone structure, gaze, and expressive features.
Paul Gauguin - Portrait of Joseph-Michel Ginoux
Paul Gauguin - Portrait of Joseph-Michel Ginoux
Secondary profile study informing side-face proportions and facial volume.
Vincent van Gogh - Cafe de la Gare
Vincent van Gogh - Cafe de la Gare
Attire, posture, and period costume cues derived from the cafe setting.
Designed for institutional deployment across museums, education platforms, and research-led cultural exhibitions.

An institutional platform - with a public game release

The Archivist is designed first as an institutional cultural platform - enabling museums, archives, universities, and tourism bodies to deploy immersive environments for education, exhibitions, and public engagement.

These same worlds are also released as a story-driven exploration game, allowing global audiences to access culture through play and discovery - without compromising historical integrity.

One research and world-building pipeline. Multiple deployment modes.

Institution Mode
Exhibitions • showcases • on-site installations • curated visitor journeys.
Education Mode
Guided tours • lesson layers • classroom prompts • curriculum-aligned modules.
Game Mode
Exploration • narrative progression • collectibles • discovery-driven learning.

Readiness

Working prototypes you can experience today.

Validated working prototypes with institutional demonstrations (TRL 6-7)
VR environments built

Navigable districts with locomotion and interactions.

Interactive prototype running

Unreal Engine demo ready for presentations.

Institutional demos underway

Prepared for cultural partnerships and showcases.

Research & publications

Peer-reviewed and conference-presented research behind Archivist's reconstruction methodology.

From Archive to Atmosphere: A Multi-Source Methodology for Reconstructing Documentary Cultural Heritage in Immersive Virtual Reality - cover
ICNATLIB 20268 September 2026
From Archive to Atmosphere: A Multi-Source Methodology for Reconstructing Documentary Cultural Heritage in Immersive Virtual Reality
National Library of Sri Lanka, Colombo
Event page
A Yellow House Productions title

Founders

Hasitha Jayathilaka
Hasitha Jayathilaka
Founder

Founder of Archivist Into the Artverse™. Leads vision, research direction, and institutional partnerships.

Prabha Hewage
Prabha Hewage
Co-founder

Co-founder. Oversees creative direction and artistic coherence across the reconstructed world.

Yellow House Productions also works with Nanotek, NIA, DIMO, The ROI Firm, Linseed across its wider studio and group activities.
Contact

Request an institutional demo

Tell us your institution, audience size, and deployment context. We'll reply with a walkthrough and pilot options.

Example: +94 77 123 4567